Date
of publishing: 22th September 2007 (interviewed
August 2006)
Bruce Woloshyn is the Digital Effects Supervisor and Lead
Digital Compositing Artist at Rainmaker Entertainment in
Vancouver and has worked on both Stargate SG-1 and Atlantis
since the beginning of both shows. The Scifi World had the
opportunity to visit rainmaker’s facilities with Bruce
in August last year (2006). See
the report here
Then we had the chance to sit down for a few minutes with
Bruce for a small interview. Here is the transcript of that
interview.
Gilles Nuytens: Can
you speak a little bit about Stargate and Rainmaker?
Bruce Woloshyn: Ok, I mean we're into season
3 of Stargate Atlantis, and season 10 now of Stargate SG1,
I mean the 200th episode of any television series that’s
a huge milestone. I’ve been told that we're going
to have the show added to the Guinness book of world records.
It’ll be, how did that go, the longest running north
America continuously made science fiction show ever, because
there are more episode now than X-files which originally
started being made in Vancouver as well, you know which
used to hold the record, that’s incredible. Somebody
once asked me the other day what I thought about that and
I thought 10 years ago, when we were making the pilot test
SG1 I would have never thought, you know television series
don’t last that long. And not only has it lasted that
long, but it looks good that whole time, the stories are
interesting, the characters are interesting and important.
I think that’s why the viewers like, that’s
what makes it so interesting to work on, and that’s
for sure. Stargate Atlantis, it’s funny because I
feel almost a little bit more strongly about Atlantis than
I do about SG1. Even though it’s only been on the
air a very short time and I think that’s because not
only Rainmaker as a company, for visual effects but me personally
had so much to do with how Atlantis was going to look. It
was so exciting to design a whole new world, a whole new
galaxy, the way things were going to look. But I got to
do that with all those years of experience on SG1. So it
was not only, I won’t say it was easier, because it
was a lot of things and easy wasn’t one of them, but
it was a more of fun in the sense that you could draw on
all this great experience that we had had from SG1 for all
those years and pour that into something so new because
we tried to stay so true to so many of the things that we
had talked about the ancients because the ancients had been
alluded to for quite awhile on SG1 and you tried to stay
true to that but come up with stuff that was just fun, you
didn’t have your hands tied. Brad and Bob gave us
such freedom to stretch our wings yet stay true to the vision
they had for their new series so it was great fun.
Gilles
Nuytens: Can you say something
to The Scifi World fans?
Bruce Woloshyn: To everybody that’s
out there that’s a member or has surfed in thescifiworld
just because it was an accident you go surfing that’s
how I came across it one time. Tremendous site, I’m
glad you guys are all here. Sure always happy to talk to
everybody on the forums when I have a chance. We’re
very, very proud both Stargate SG1 and Stargate Atlantis
I hope to be able to have a chance soon to be on the forums
again. To everybody out there, I hope you are well and I
wish you well, that’s for sure.
Ok, so there’s something I could speak to the shear
army of talented artists and technicians and designers that
make the visual effects for both Stargate SG1 and Stargate
Atlantis. One of the things that I always try to be careful
of because I don’t want anyone to think it's true
I don’t do this by myself my goodness, there are and
I kid you not, an army is a good way to describe it. So
many people especially if you look over the ten year history
of SG1. There are people that worked on one season and not
another. I can speak to people like my friend Michelle Comens
who has been working on SG1 since Season 1 and has held
down all kinds of positions, from Visual effects coordinator
to visual effects supervisor to visual effects producer.
Michele has had such a hand in how Stargate looks, how it's
all coordinated together that I can’t even begin to
say what a difference her hand print has made on the show.
Supervisors like James Tichenor, Mark Savela and Bob Habros,
you know there’s a huge list and those are the people
that are the supervisors and production team that actually
work at the bridge studios to photograph the things. Then
you have all of the vendors, there is a huge group of companies
that have worked on the show over the years that have done
that. Rainmaker where I work is one of them, and we’ve
been there, you know, since day one and I am very proud
to say that. But companies like Image Engine who does an
outstanding job on some of the best visual effects work
ever for television for these series, you know, guys like
Robert Hackell, and Craig Van Den Biggelaar, there entire
teams of visual effects artists. Every vendor that have
put, you know, quite frankly their hearts and souls into
this work to try and bring the worlds that Brad and Bob
have created with all the other writers and directors, cinematographers,
the cast and crew together it's an army of people. Visual
effects is a team sport, you don’t play it by yourself.
Other companies like Atmosphere Visual effects, GV effects.
I mean over the years so many companies and so many people
have had a hand in it. I can’t speak enough to the
fact that myself and Rainmaker, although we tried very hard
are but one piece of this massive puzzle that puts all of
these shows together over the years, especially with the
advancements in technology and everybody gets better and
faster and that production asks more of us every year, no
one place could do it all. I want everybody who understands
that people like Craig and Wes Sargent, Tom Brydon, Gary
Poole and Lee Pierce I could just list on and on and on,
Deb Dunphy there’s an army of people to do all this
work. I want to make sure that everybody knows that because
I think often times several of the senior staff at the various
facilities and at MGM we’re the ones that you ask
to do the interviews or talk to the media and there’s
just all of these people that just never get to do that.
I wish we could be in all of this stuff, it's kinda like
both of the series have been very fortunate that our work
has been recognized for lots of different awards, you see
the pictures, but for every one person that’s on one
of those nomination ballads, there are 10 people that should
be. And there, out of all the things I mean technology aside,
design aside, and hard work aside I want to make sure that
I always say how many people have done such a fabulous,
fabulous job so that a few of us can get up and say what
a fabulous job was done.
Gilles
Nuytens: Can you speak
about the 200th episode?
Bruce Woloshyn: I’m gonna be honest,
I haven’t actually seen it yet, I’ve seen bits
and pieces of it, but I haven’t sat down and watched
the show. One of the things I have a hard time doing when
everybody is so busy making the shows is watching. I mean
I have every Stargate and Atlantis episode every made upstairs
in that vault when we were touring through the building
that you saw. I’ve never seen every one of those shows,
I’ve seen lots of them, I’ve seen every shot
we ever made to go in them. But I simply haven’t sat
down to watch every episode. I have an idea of what’s
happening in most of those episodes because it's important
that the visual effects people understand the story lines
and the background of why we design things and why certain
races have certain technologies and stuff, but I haven’t
seen it. I’m looking forward to it because the pieces
I have seen look really good. And I love the fact that this
show doesn’t take itself too serious. I remember when
we were doing “Wormhole Extreme” so 100 episodes
ago, which was in itself a huge milestone in a television
series, watching it when it was finished, because I had
an opportunity to be in it, I’m mean I think everybody
in the crew was in it. I laughed so hard because it was
still Stargate, but it was done so well, and it poked a
little fun at itself. And I think that’s cool. There
are certain lines over the years you know like the first
time they are going someplace on the Prometheus and Carter’s
got this great line, she says to O’Neill “No
you can’t call it the Enterprise” like that’s
just great television. The fact that it could be good a
good story with good characters and not take itself too
seriously. So I’m really looking forward to watching
200, because I haven’t had the opportunity to see
it, heck it only aired a little while ago, here. I’m
usually only a few months behind the best case. I think
the pilot of Atlantis is the only show I ever got to watch
before it hit the air in its entirety. I think that is just
because we were so careful to check everything so many times.
Gilles Nuytens: Are
you in 200?
Bruce Woloshyn: No I’m not. I’ve
done a cameo at least one every year since the 100th episode
and I haven’t done one this year. Last year, I was
in. I’m trying to think of what I was in last year
but I was. The day I was on set to do my little cameo bit
was the very last day of principal photography. The trouble
is my schedule versus Stargate shooting schedule, we have
a heck of a time finding a day that I’m not busy making
pictures to go be in pictures. Although I enjoy immensely,
it’s great fun. Last year I got to spend the day with
Ben, Amanda and Chris and my friend Martin Wood who I’ve
known since he was my college instructor a long time ago,
so it was great fun, I love those days. I love to get to
watch the other artists work, the artists that I don’t
get to see very often, I love watching the directors work,
I love watching Martin Wood work, I love watching Andy Mikita
work, I love watching Pete DeLuise work because he makes
me laugh and they’re are all very, very talented artists
and directors and technicians. I love watching Jim Bernard
work when he shoots and designs the cinematography. I love
watching the whole crew work and the days when I get my
cameos I really don’t have to work, I just have to
stand where the director tells me and do what he says, but
it's great because it’s the one day where I get to
watch everybody else work. I get to take in this marvelous
world without having to concentrate on is the glow on something
too small you know, that’s for a different day when
I’m not out on set.
Gilles
Nuytens: And this year,
is there something planned already?
Bruce Woloshyn: No I am going to try and
do, like I said last year we almost didn’t get it
in because we kept running out of time before I had time
and quite frankly, Martin made a great effort last year
to find a place to put me on that last day. I got a great
little seat with Amanda helping her put her space suit on.
I've done one cameo on Atlantis in Season one. I ran out
of time last year, there was just no good day, but I was
in an episode of Atlantis and it was great. I joke with
everybody that I’m probably the best treated background
performer ever and it's just because I get out there, I
know all those people. I got to do a nice scene in the first
season with Torri and Joe, it was nice. I love Torri, I
love to do a conversation with her, she is just a tremendous
person as well as a very talented actress. I've been in
every SG-1 since "100" but i've only done Atlantis
once and that's probably the only chance I got to do it
because it's so hard to find the time. But it was fun because
if I did it last year, that means I was in the original
Atlantis expedition. Just another good engineer from Canada,
that's all.
I joke when I was shooting that I went from being the guy
that designed the shield that goes over the Atlantis Stargate,
to being the guy that operates the shield that goes over
the Atlantis Stargate.
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